Portage is a package management system used by Gentoo Linux
# ChangeLog for games-simulation/openttd
# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/ChangeLog,v 1.60 2008/05/29 06:21:44 phreak Exp $
29 May 2008; Christian Heim
Removing Lars Weiler (Pylon) from metadata.xml (as per #215644).
25 Dec 2007; Christian Heim
Removing dholm from metadata.xml as per #24623.
*openttd-0.5.3 (01 Oct 2007)
01 Oct 2007; Lars Weiler
Version bump.
23 Sep 2007; Joseph Jezak
Marked ppc64 stable.
*openttd-0.5.3_rc3 (02 Sep 2007)
02 Sep 2007; Lars Weiler
Version bump to a new RC-tree.
04 Aug 2007; Lars Weiler
-openttd-0.5.0.ebuild, -openttd-0.5.1.ebuild:
Cleanup.
05 Jul 2007; Markus Rothe
Stable on ppc64; bug #183718
02 Jul 2007; Christian Faulhammer
stable x86, bug 183718
01 Jul 2007; Christoph Mende
Stable on amd64 wrt bug #183718
30 Jun 2007; Lars Weiler
Stable on ppc; bug #183718.
*openttd-0.5.2 (30 May 2007)
30 May 2007; Lars Weiler
Bugfix release; revision bump.
26 May 2007; Christian Faulhammer
amd64 stable, bug 175308
12 May 2007; Lars Weiler
Updated ebuild with patches from maedhros in bug #176474.
*openttd-0.5.1 (21 Apr 2007)
21 Apr 2007; Lars Weiler
-files/openttd-0.4.0.1-buffer-checks.patch, +openttd-0.5.1.ebuild:
Version bump.
04 Mar 2007; Tony Vroon
Add ~ppc64 keyword. Tested on 64UL with GCC 4.1.2
01 Mar 2007; Lars Weiler
-openttd-0.5.0_rc5.ebuild, openttd-0.5.0.ebuild:
Check for X in libsdl only when not built for a dedicated server; bug #168859.
*openttd-0.5.0 (27 Feb 2007)
27 Feb 2007; Lars Weiler
Version bump. Fixes from bugs #162954 and #166572 included.
*openttd-0.5.0_rc5 (09 Feb 2007)
09 Feb 2007; Lars Weiler
+openttd-0.5.0_rc5.ebuild:
Just another Release Candidate…
*openttd-0.5.0_rc4 (19 Jan 2007)
19 Jan 2007; Lars Weiler
+openttd-0.5.0_rc4.ebuild:
Version bump.
*openttd-0.5.0_rc3 (14 Jan 2007)
14 Jan 2007; Lars Weiler
Version bump.
*openttd-0.5.0_rc2 (07 Jan 2007)
07 Jan 2007; Lars Weiler
Version bump.
06 Jan 2007; Lars Weiler
Correct installation of files when GAMES_DATADIR is different than
/usr/share/games; bug #145008.
03 Dec 2006; Lars Weiler
openttd-0.4.8.ebuild:
Fixed pre-stripping of binaries; bug #137822.
06 Oct 2006; Michael Sterrett
-openttd-0.4.7.ebuild, -openttd-0.4.8_rc1.ebuild,
-openttd-0.4.8_rc2.ebuild:
clean out old crufty versions
21 Aug 2006; Lars Weiler
Correct install of scenarios; bug #144301.
18 Aug 2006; Thomas Cort
Stable on amd64 wrt security Bug #131010.
18 Aug 2006; Tobias Scherbaum
openttd-0.4.8.ebuild:
ppc stable, bug #131010
17 Aug 2006; Joshua Jackson
Stable x86; security bug #131010
*openttd-0.4.8 (14 Aug 2006)
14 Aug 2006; Lars Weiler
Version bump; bug #143770.
*openttd-0.4.8_rc2 (07 Aug 2006)
07 Aug 2006; Robin H. Johnson
+openttd-0.4.8_rc2.ebuild:
Bump to rc2, with some ebuild cleanups, because rc1 kept crashing on me.
*openttd-0.4.8_rc1 (12 Jul 2006)
12 Jul 2006; Lars Weiler
Version bump. There is currently no official -RC1-tarball available, but the
one on our mirros is created vom upstream's SVN with the RC1-tag.
02 Jun 2006; Lars Weiler
Only depend on media-libs/libsdl when no dedicated server is built; bug
#131704.
02 Jun 2006; Lars Weiler
openttd-0.4.7.ebuild:
Add app-arch/unzip as dependency for scenarios-USE-flag; bug #132285.
28 May 2006; Lars Weiler
Stable on ppc and x86.
*openttd-0.4.7 (26 Mar 2006)
26 Mar 2006; Lars Weiler
Hotfix release for 0.4.6; bug #127663. The scenarios are also back now, but
they will be installed with the scenario USE-flag only (not everybody wants
to download the 4.7MB). Thanks to Luca Spiller who found the
scenario-package.
*openttd-0.4.6 (25 Mar 2006)
25 Mar 2006; Lars Weiler
With permission of the maintainer ebuild from bug #121532 added.
*openttd-0.4.0.1-r1 (31 Aug 2005)
31 Aug 2005; Mike Frysinger
+files/openttd-0.4.0.1-buffer-checks.patch, +openttd-0.4.0.1-r1.ebuild:
Version bump with security fix #102631 by Alexey Dobriyan.
22 Aug 2005; Michael Hanselmann
openttd-0.4.0.1.ebuild:
Stable on ppc (bug 102631).
*openttd-0.4.0.1 (23 May 2005)
23 May 2005; David Holm
Version bumped, and added fixes for dedicated mode submitted by Luca Spiller
*openttd-0.4.0 (16 May 2005)
16 May 2005; David Holm
-openttd-0.3.6.ebuild, openttd-0.3.6-r1.ebuild, +openttd-0.4.0.ebuild:
Version bumped (Bug #92773)
Marked 0.3.6-r1 stable on ppc
*openttd-0.3.6-r1 (12 Apr 2005)
12 Apr 2005; David Holm
Added ebuild changes as suggested by Anton Romanov
20 Feb 2005; David Holm
Stable on ppc
*openttd-0.3.6 (25 Jan 2005)
25 Jan 2005;
-openttd-0.3.4.ebuild, +openttd-0.3.6.ebuild:
Version bumped Added support for dedicated USE-flag, thanks to Luca Spiller
(thelucster (at) gmail (dot) com
28 Dec 2004; David Holm
Play midi through alsa if timidity is disabled (Bug #64863)
*openttd-0.3.5 (25 Dec 2004)
25 Dec 2004; David Holm
+openttd-0.3.5.ebuild:
Version bumped
*openttd-0.3.4 (18 Sep 2004)
18 Sep 2004; Michael Sterrett
version bump - bug #64056
06 Sep 2004; Tom Martin
Marked ~amd64, resolving bug 63029. Thanks to E. Papegaaij
23 Jul 2004; Michael Sterrett
need unzip if we're planning to unzip anything (bug #58036)
*openttd-0.3.3 (17 Jul 2004)
17 Jul 2004; David Holm
-openttd-20040626.ebuild:
Version bumped. Closing bug #57058.
14 Jul 2004; Michael Sterrett
openttd-20040626.ebuild:
rdepend/depend to fix bug #56828
02 Jul 2004; Michael Sterrett
openttd-20040626.ebuild:
don't mess with MAKEOPTS; unpack in unpack; use games eclass functions; tidy
*openttd-20040626 (27 Jun 2004)
27 Jun 2004; David Holm
Initial import, ebuild by Hinrik Örn Sigurðsson
(bug #49113).
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
AUX openttd.initd 529 RMD160 ff9fdf7a787ae3d08ec4dbef1b1b37eee12d1ccd SHA1 f833206fc430c6e7afec76c39e97af0f7ec6578a SHA256 a16e5c64a073d0b7e7092bb906b7f064414870a8607bebce16b4b08cff7f4112
DIST openttd-0.4.8-scenarios.tar.bz2 5000799 RMD160 a6c2fa9f81e4e4628adb9c3932dec46ab4789777 SHA1 88b3caff739fbf7bd4eb143ae97925556e813ce4 SHA256 61788035bd78a3c0e393d5992432c37e0b6036d19a960543f26d43a46e39e6ca
DIST openttd-0.5.0-scenarios.tar.bz2 917117 RMD160 f6ea4a4004bb0c90de9283a92b14da4bd99bc33c SHA1 965fc34bbe9998741ea07531772c9673b33aab99 SHA256 c89e652aca1a9ad9f0f4936dd99cd8a9c96f4c53450990ff87d87483f8e74a31
DIST openttd-0.5.2-source.tar.bz2 3034368 RMD160 77528fa6d558787cfc1349d821041f005f3262ab SHA1 8c801cd92038741dbb1327c1688a69b3a939e054 SHA256 c5a1753f32a87293130347eb440bd9e76ebf0299db5d6a19059ca4d52407d4b1
DIST openttd-0.5.3-source.tar.bz2 3043644 RMD160 99a19d648652dd84952dd619c0d4b11c1b8d135d SHA1 ed23b5de67e597b6a96eccca26495369591f1ebc SHA256 68270beaf39e763c98c9dd0c11bffd25106736b1cf5f6015a2b1dbf67c24ccf8
EBUILD openttd-0.5.2.ebuild 5665 RMD160 6dcb3bd2d574077aece233170f69431798857319 SHA1 9d6acc6be4a3a9b0e0d62197e96f33538c9ee7ba SHA256 ea190aca5c1ca082301d03522df7aa0ee8c6f81b9c9afd6b6ac8be6f0a8d5a8e
EBUILD openttd-0.5.3.ebuild 5925 RMD160 f8f1364268d90108a6110c94d177097b05c59e39 SHA1 57e0383940062cd4cdfe69ea582f2be045a0263a SHA256 a066a76d7f4c4420345b729fe98accb654e32ca3ca8d2454ed7ac2c10078866a
MISC ChangeLog 8069 RMD160 f30be275fd073cfeaa2cb3687d4220714ca5934d SHA1 6c286f8aa16afa1780d2356fc622c1e6ee7bd152 SHA256 b2a3a2acc2b73514c33e58653d5399ab61e9e9ae02cea43406087956b40163e6
MISC metadata.xml 159 RMD160 9ce79fb2f245a86f0fd9896ef34c65b6dc2a97bf SHA1 e8d4e28f664e8bd524cb04b5077852adc2f57d90 SHA256 a222ada7640e6dfb21d27151813829e91a72a6878d809dfddaa41581455f6b69
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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/openttd-0.5.2.ebuild,v 1.6 2008/02/14 03:59:39 mr_bones_ Exp $
inherit eutils games
SCENARIOS_048="${PN}-0.4.8-scenarios.tar.bz2"
SCENARIOS_050="${PN}-0.5.0-scenarios.tar.bz2"
DESCRIPTION="OpenTTD is a clone of Transport Tycoon Deluxe"
HOMEPAGE="http://www.openttd.com/"
SB="mirror://sourceforge/openttd"
SRC_URI="${SB}/${P}-source.tar.bz2
scenarios? ( ${SB}/${SCENARIOS_048}
${SB}/${SCENARIOS_050} )"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="amd64 ppc ppc64 x86"
IUSE="alsa debug dedicated iconv png scenarios timidity zlib"
DEPEND="!dedicated? ( media-libs/libsdl
media-libs/fontconfig
)
iconv? ( virtual/libiconv )
png? ( media-libs/libpng )
zlib? ( sys-libs/zlib )"
RDEPEND="${DEPEND}
!dedicated? (
timidity? ( media-sound/timidity++ )
!timidity? ( alsa? ( media-sound/alsa-utils ) )
)"
pkg_setup() {
if ! use dedicated && ! built_with_use media-libs/libsdl X ; then
die "Please emerge media-libs/libsdl with USE=X"
fi
games_pkg_setup
}
src_unpack() {
unpack ${P}-source.tar.bz2
if use scenarios ; then
cd "${S}"/scenario/
unpack ${SCENARIOS_048}
unpack ${SCENARIOS_050}
fi
cd "${S}"
# Don't pre-strip binaries (bug #137822)
sed -i -e '/+= -s$/s/-s//' Makefile || die "sed failed"
# Don't install into prefixed DATA_DIR
sed -i -e \
's#DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)#DATA_DIR_PREFIXED:=$(DATA_DIR)#' \
Makefile || die "sed failed"
}
src_compile() {
local myopts=""
use debug && myopts="${myopts} DEBUG=1"
use dedicated && myopts="${myopts} DEDICATED=1"
use iconv && myopts="${myopts} WITH_ICONV=1"
use png && myopts="${myopts} WITH_PNG=1"
use zlib && myopts="${myopts} WITH_ZLIB=1"
if ! use dedicated ; then
myopts="${myopts} WITH_SDL=1 WITH_FREETYPE=1 WITH_FONTCONFIG=1"
if ! use timidity; then
use alsa && myopts="${myopts} MIDI=/usr/bin/aplaymidi"
fi
fi
emake \
MANUAL_CONFIG=1 \
UNIX=1 \
WITH_NETWORK=1 \
INSTALL=1 \
USE_HOMEDIR=1 \
DEST_DIR=${D} \
PERSONAL_DIR=.openttd \
PREFIX=${GAMES_PREFIX} \
DATA_DIR=${GAMES_DATADIR}/${PN} \
CUSTOM_LANG_DIR=${GAMES_DATADIR}/${PN}/lang \
${myopts} \
|| die "emake failed"
}
src_install() {
dogamesbin openttd || die "dogamesbin failed"
insinto "${GAMES_DATADIR}/${PN}/data"
doins data/* || die "doins failed (data)"
insinto "${GAMES_DATADIR}/${PN}/lang"
doins lang/*.lng || die "doins failed (lang)"
if use scenarios ; then
insinto "${GAMES_DATADIR}/${PN}/scenario"
doins scenario/*.scn || die "doins failed (scenario)"
doins scenario/*/*.scn || die "doins failed (scenario)"
fi
insinto "${GAMES_DATADIR}/${PN}/scripts"
doins scripts/*.example || die "doins failed (scripts)"
for i in {16,32,48,64,128}; do
insinto /usr/share/icons/hicolor/${i}x${i}/apps
newins media/openttd.${i}.png openttd.png
done
if ! use dedicated ; then
if use timidity || use alsa ; then
make_desktop_entry "openttd -m extmidi" "OpenTTD" openttd
else
make_desktop_entry openttd "OpenTTD" openttd
fi
else
newinitd "${FILESDIR}"/openttd.initd openttd
fi
dodoc readme.txt known-bugs.txt changelog.txt docs/Manual.txt docs/multiplayer.txt
dohtml -a html,gif,png,svg docs/*
newdoc scripts/readme.txt readme_scripts.txt
doman docs/openttd.6
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
einfo "In order to play, you must copy the following 6 files from "
einfo "a version of TTD to ${GAMES_DATADIR}/${PN}/data/."
echo
einfo "From the WINDOWS version you need: "
einfo " sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf"
einfo "OR from the DOS version you need: "
einfo " SAMPLE.CAT TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF"
echo
einfo "File names are case sensitive so make sure they are "
einfo "correct for whichever version you have."
echo
if ! use scenarios ; then
einfo "Scenarios are now included in a seperate package. To "
einfo "install them as well please remerge with the "
einfo "\"scenarios\" USE flag."
echo
else
einfo "Scenarios are installed to ${GAMES_DATADIR}/${PN}/scenario,"
einfo "you will have to symlink them to ~/.openttd/scenario in order"
einfo "to use them."
einfo "Example:"
einfo " mkdir -p ~/.openttd/scenario"
einfo " ln -s ${GAMES_DATADIR}/${PN}/scenario/* ~/.openttd/scenario/"
echo
fi
if use dedicated ; then
einfo "You have chosen the dedicated USE flag which builds a "
einfo "version of OpenTTD to be used as a game server which "
einfo "does not require SDL. You will not be able to play the "
einfo "game, but if you don't pass this flag you can still use "
einfo "it as a server in the same way, but SDL will be required."
echo
ewarn "Warning: The init script will kill all running openttd"
ewarn "processes when run, including any running client sessions!"
echo
else
if use timidity || use alsa ; then
einfo "If you want music, you must copy the gm/ directory"
einfo "to ${GAMES_DATADIR}/${PN}/"
einfo "You can enable MIDI by running:"
einfo " openttd -m extmidi"
echo
if use timidity ; then
einfo "You also need soundfonts for timidity, if you don't"
einfo "know what that is, do:"
echo
einfo "emerge media-sound/timidity-eawpatches"
else
einfo "You have emerged with 'aplaymidi' for playing MIDI."
einfo "You have to set the environment variable ALSA_OUTPUT_PORTS."
einfo "Available ports can be listed by using 'aplaymidi -l'."
fi
else
einfo "timidity and/or alsa not in USE so music will not be played during the game."
fi
echo
fi
}
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/openttd-0.5.3.ebuild,v 1.4 2008/03/29 22:45:44 pylon Exp $
inherit eutils games
MY_P=${P/_rc/-RC}
SCENARIOS_048="${PN}-0.4.8-scenarios.tar.bz2"
SCENARIOS_050="${PN}-0.5.0-scenarios.tar.bz2"
DESCRIPTION="OpenTTD is a clone of Transport Tycoon Deluxe"
HOMEPAGE="http://www.openttd.com/"
SB="mirror://sourceforge/openttd"
SRC_URI="${SB}/${MY_P}-source.tar.bz2
scenarios? ( ${SB}/${SCENARIOS_048}
${SB}/${SCENARIOS_050} )"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~ppc64 ~x86"
IUSE="alsa debug dedicated iconv png scenarios static timidity zlib"
DEPEND="!dedicated? ( media-libs/libsdl
media-libs/fontconfig
>media-libs/freetype-2
)
iconv? ( virtual/libiconv )
png? ( media-libs/libpng )
zlib? ( sys-libs/zlib )"
RDEPEND="${DEPEND}
!dedicated? (
timidity? ( media-sound/timidity++ )
!timidity? ( alsa? ( media-sound/alsa-utils ) )
)"
S=${WORKDIR}/${MY_P}
pkg_setup() {
if ! use dedicated && ! built_with_use media-libs/libsdl X ; then
die "Please emerge media-libs/libsdl with USE=X"
fi
games_pkg_setup
}
src_unpack() {
unpack ${MY_P}-source.tar.bz2
if use scenarios ; then
cd "${S}"/scenario/
unpack ${SCENARIOS_048}
unpack ${SCENARIOS_050}
fi
cd "${S}"
# Don't pre-strip binaries (bug #137822)
sed -i -e '/+= -s$/s/-s//' Makefile || die "sed failed"
# Don't install into prefixed DATA_DIR
sed -i -e \
's#DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)#DATA_DIR_PREFIXED:=$(DATA_DIR)#' \
Makefile || die "sed failed"
}
src_compile() {
local myopts=""
use debug && myopts="${myopts} --debug"
use dedicated && myopts="${myopts} --dedicated --without-sdl"
if ! use dedicated; then
myopts="${myopts} --with-sdl --with-freetype --with-fontconfig"
if ! use timidity; then
#use alsa && myopts="${myopts} --with-midi=/usr/bin/aplaymidi"
einfo "This version of openttd does not support setting the midi-player."
fi
fi
# configure is a hand-written sh-script, so econf will not work
./configure --os=UNIX \
--with-network \
$(use_with static) \
$(use_with iconv) \
$(use_with png) \
$(use_with zlib) \
${myopts} \
|| die "configure failed"
emake \
MANUAL_CONFIG=1 \
INSTALL=1 \
USE_HOMEDIR=1 \
DEST_DIR="${D}" \
PERSONAL_DIR=.openttd \
PREFIX="${GAMES_PREFIX}" \
DATA_DIR="${GAMES_DATADIR}"/${PN} \
CUSTOM_LANG_DIR="${GAMES_DATADIR}"/${PN}/lang \
|| die "emake failed"
}
src_install() {
dogamesbin openttd || die "dogamesbin failed"
insinto "${GAMES_DATADIR}"/${PN}/data
doins data/* || die "doins failed (data)"
insinto "${GAMES_DATADIR}"/${PN}/lang
doins lang/*.lng || die "doins failed (lang)"
if use scenarios ; then
insinto "${GAMES_DATADIR}"/${PN}/scenario
doins scenario/*.scn || die "doins failed (scenario)"
doins scenario/*/*.scn || die "doins failed (scenario)"
fi
insinto "${GAMES_DATADIR}"/${PN}/scripts
doins scripts/*.example || die "doins failed (scripts)"
for i in {16,32,48,64,128}; do
insinto /usr/share/icons/hicolor/${i}x${i}/apps
newins media/openttd.${i}.png openttd.png
done
if ! use dedicated ; then
if use timidity || use alsa ; then
make_desktop_entry "openttd -m extmidi" "OpenTTD" openttd
else
make_desktop_entry openttd "OpenTTD" openttd
fi
else
newinitd "${FILESDIR}"/openttd.initd openttd
fi
dodoc readme.txt known-bugs.txt changelog.txt docs/Manual.txt \
docs/multiplayer.txt
dohtml -a html,gif,png,svg docs/*
newdoc scripts/readme.txt readme_scripts.txt
doman docs/openttd.6
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
einfo "In order to play, you must copy the following 6 files from "
einfo "a version of TTD to ${GAMES_DATADIR}/${PN}/data/."
echo
einfo "From the WINDOWS version you need: "
einfo " sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf"
einfo "OR from the DOS version you need: "
einfo " SAMPLE.CAT TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF"
echo
einfo "File names are case sensitive so make sure they are "
einfo "correct for whichever version you have."
echo
if ! use scenarios ; then
einfo "Scenarios are now included in a seperate package. To "
einfo "install them as well please remerge with the "
einfo "\"scenarios\" USE flag."
echo
else
einfo "Scenarios are installed to"
einfo "${GAMES_DATADIR}/${PN}/scenario,"
einfo "you will have to symlink them to ~/.openttd/scenario in order"
einfo "to use them."
einfo "Example:"
einfo " mkdir -p ~/.openttd/scenario"
einfo " ln -s ${GAMES_DATADIR}/${PN}/scenario/* ~/.openttd/scenario/"
echo
fi
if use dedicated ; then
einfo "You have chosen the dedicated USE flag which builds a "
einfo "version of OpenTTD to be used as a game server which "
einfo "does not require SDL. You will not be able to play the "
einfo "game, but if you don't pass this flag you can still use "
einfo "it as a server in the same way, but SDL will be required."
echo
ewarn "Warning: The init script will kill all running openttd"
ewarn "processes when run, including any running client sessions!"
echo
else
if use timidity || use alsa ; then
einfo "If you want music, you must copy the gm/ directory to"
einfo "${GAMES_DATADIR}/${PN}/"
einfo "You can enable MIDI by running:"
einfo " openttd -m extmidi"
echo
if use timidity ; then
einfo "You also need soundfonts for timidity, if you don't"
einfo "know what that is, do:"
echo
einfo "emerge media-sound/timidity-eawpatches"
else
einfo "You have emerged with 'aplaymidi' for playing MIDI."
einfo "You have to set the environment variable ALSA_OUTPUT_PORTS."
einfo "Available ports can be listed by using 'aplaymidi -l'."
fi
else
einfo "timidity and/or alsa not in USE so music will not be played during the game."
fi
echo
fi
}