Portage is a package management system used by Gentoo Linux
# ChangeLog for games-fps/quake2-data
# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-data/ChangeLog,v 1.14 2008/09/26 18:36:04 zmedico Exp $
26 Sep 2008; Zac Medico
Set PROPERTIES=interactive since src_unpack() calls cdrom_get_cds().
22 Feb 2007; Piotr JaroszyĆski
Transition to Manifest2.
24 Oct 2006; Chris Gianelloni
quake2-data-3.20.ebuild:
Moved cdrom_get_cds to src_unpack since binary packages don't require the
original media to install.
27 Jun 2006; Chris Gianelloni
quake2-data-3.20.ebuild:
Added ~alpha and ~x86-fbsd since this is just data. This removes the repoman
failures for quake2-icculus.
27 Jun 2006; Chris Gianelloni
quake2-data-3.20.ebuild:
Added check for quake2-demodata to make sure we don't have a file collision.
Closing bug #137521.
13 Apr 2006; Chris Gianelloni
quake2-data-3.20.ebuild:
Moved games_pkg_setup to the beginning of pkg_setup.
15 Mar 2006; Chris Gianelloni
quake2-data-3.20.ebuild:
Changed to use idsoftware thirdpartymirror.
31 Oct 2005; Mike Frysinger
Add support for the quake4 bonus dvd #111046 by Sonny.
26 Sep 2005; Chris Gianelloni
quake2-data-3.20.ebuild:
Making games last on inherit line.
17 Sep 2004; Michael Sterrett
quake2-data-3.20.ebuild:
it's data. no need to DEPEND on x11 (bug #63062)
03 Jun 2004; Aron Griffis
Fix use invocation
*quake2-data-3.20 (29 Jun 2003)
30 Jun 2003; Mike Frysinger
Updated for the quake2 rename.
29 Jun 2003; Mike Frysinger
Initial import. Ebuild submitted by Daniel Mannarino
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
DIST q2-3.20-x86-full-ctf.exe 19267584 RMD160 13078f79c57190c0ef601508a0a0bb74cafe0bae SHA1 92f44abf5f7bfad831423bc06985b6129b918c0b SHA256 f82197c8c8089202a4b3a85d8833b0c2e827a709d205c760369407c212488baa
EBUILD quake2-data-3.20.ebuild 2920 RMD160 ce14e831912bee02abc834b52a263b4028b29a25 SHA1 c92e471ff861744d6de651745fc7c6c426b7a471 SHA256 9810bf1b7d44017cd3c2d5ce5ffa01762db3e39f99050a0b558df445b6a1e28c
MISC ChangeLog 2025 RMD160 0fe5b2779fa71e2742b5a58bc6a5b65749476b89 SHA1 e69bbf41e516043b23238945f7f9b8c9e5f52301 SHA256 96cdf4580d7f95434d22ab06725e1455a9fcb026963bc66214d91600019ab081
MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.9 (GNU/Linux)
iEYEARECAAYFAkjdK5QACgkQ/ejvha5XGaPMyQCfZLPvr55Dxuu7pxV+nIccpK4v
VEYAoMqFmDMPL24LRH1buOQH9mGbRYBM
=Trdc
-----END PGP SIGNATURE-----
# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-data/quake2-data-3.20.ebuild,v 1.24 2008/09/26 18:36:04 zmedico Exp $
inherit eutils games
DESCRIPTION="iD Software's Quake 2 ... the data files"
HOMEPAGE="http://www.idsoftware.com/"
SRC_URI="mirror://idsoftware/quake2/q2-${PV}-x86-full-ctf.exe"
LICENSE="Q2EULA"
SLOT="0"
KEYWORDS="~alpha amd64 ppc sparc x86 ~x86-fbsd"
IUSE="videos"
PROPERTIES="interactive"
DEPEND="app-arch/unzip"
RDEPEND=""
S=${WORKDIR}
pkg_setup() {
games_pkg_setup
if has_version games-fps/quake2-demodata && \
built_with_use "games-fps/quake2-demodata" symlink ; then
eerror "The symlink for the demo data conflicts with the cdinstall data"
die "Unmerge games-fps/quake2-demodata to remove the conflict"
fi
}
src_unpack() {
export CDROM_NAME_SET=("Existing Install" "Ultimate Quake Edition" "Quake2 CD" "Quake4 Bonus DVD")
cdrom_get_cds baseq2:Install/patch:Install:Movies
# The .exe is just a self-extracting .zip
echo ">>> Unpacking ${A} to ${PWD}"
unzip -qo "${DISTDIR}/${A}" || die "Failed to unpack ${A}"
}
src_install() {
dodoc DOCS/* 3.20_Changes.txt
newdoc ctf/readme.txt ctf-readme.txt
case ${CDROM_SET} in
0) dohtml -r "${CDROM_ROOT}"/Install/DOCS/quake2_manual/* ;;
1) dohtml -r "${CDROM_ROOT}"/Install/Docs/quake2_manual/* ;;
2) dohtml -r "${CDROM_ROOT}"/Install/DOCS/quake2_manual/* ;;
3) dodoc "${CDROM_ROOT}"/Docs/* ;;
esac
local baseq2_cdpath
case ${CDROM_SET} in
0) baseq2_cdpath=${CDROM_ROOT}/baseq2;;
1) baseq2_cdpath=${CDROM_ROOT}/Install/Data/baseq2;;
2) baseq2_cdpath=${CDROM_ROOT}/Install/Data/baseq2;;
3) baseq2_cdpath=${CDROM_ROOT}/setup/Data/baseq2;;
esac
dodir ${GAMES_DATADIR}/quake2/baseq2
if use videos ; then
insinto ${GAMES_DATADIR}/quake2/baseq2/video
doins "${baseq2_cdpath}"/video/* || die "doins videos"
fi
insinto ${GAMES_DATADIR}/quake2/baseq2
doins "${baseq2_cdpath}"/pak0.pak || die "couldnt grab pak0.pak"
doins baseq2/*.pak || die "couldnt grab release paks"
doins baseq2/maps.lst || die "couldnt grab maps.lst"
dodir "${GAMES_DATADIR}"/quake2/baseq2/players
cp -R "${baseq2_cdpath}"/players/* baseq2/players/* \
"${D}/${GAMES_DATADIR}"/quake2/baseq2/players/ || die "couldnt grab player models"
for mod in ctf rogue xatrix ; do
if [[ -d ${baseq2_cdpath}/../${mod} ]] ; then
if use videos && [[ -d ${baseq2_cdpath}/../${mod}/video ]] ; then
insinto ${GAMES_DATADIR}/quake2/${mod}/video
doins "${baseq2_cdpath}"/../${mod}/video/* 2>/dev/null
fi
if [[ -n $(ls "${baseq2_cdpath}"/../${mod}/*.pak 2>/dev/null) ]] ; then
insinto ${GAMES_DATADIR}/quake2/${mod}
doins "${baseq2_cdpath}"/../${mod}/*.pak || die "doins ${mod} pak"
fi
fi
done
insinto "${GAMES_DATADIR}"/quake2/ctf
doins ctf/*.{cfg,ico,pak} || die "couldnt grab ctf"
prepgamesdirs
}