Portage is a package management system used by Gentoo Linux
# ChangeLog for games-fps/glxquake-bin
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/glxquake-bin/ChangeLog,v 1.8 2007/03/12 14:42:34 genone Exp $
12 Mar 2007; Marius Mauch
Replacing einfo with elog
05 Dec 2006; Chris Gianelloni
glxquake-bin-0-r1.ebuild:
Removing old virtual/x11 dependency.
19 Sep 2006; Chris Gianelloni
glxquake-bin-0-r1.ebuild:
Adding strip to RESTRICT for bug #137819.
10 Sep 2006;
Updating non versioned tar.gz. Bug #130342 by Raymond Lewis Rebbeck
*glxquake-bin-0-r1 (10 Sep 2006)
10 Sep 2006;
+glxquake-bin-0-r1.ebuild:
Add instructions for post install actions. Bug #135066 by Kimmo Sundqvist
31 Mar 2006; Chris Gianelloni
Fixed up the dependencies, ported to modular X, and closing bug #123561.
16 Sep 2005; Ciaran McCreesh
Converted to UTF-8, fixed encoding screwups
*glxquake-bin-0 (08 May 2005)
08 May 2005; Mike Frysinger
Initial import. Ebuild submitted by me for #54638 by Marcos González.
DIST glxquake.tar.gz 164094 RMD160 4fc9efbfb8cbe017fc893dc9891622edf0fe05fb SHA1 ed455a2f739917781c09d7b7e00410b3ac4bb3ab SHA256 975d8a59fa280dab7528d5afe3cdab217e0c09423f407dbe609478efb871f9d5
EBUILD glxquake-bin-0-r1.ebuild 1237 RMD160 b1eed216983dae2c6cbbcf989c193acde1dcc723 SHA1 f6d6a4f4296b7307527ac5d698a9a3b96fb6020a SHA256 e9bcfdfcaef82123d743d70f9876de4f1f30cf7404aeb5719c35b6cb7cbf78d0
MISC ChangeLog 1336 RMD160 1c6fd3b09435906160fb2df84669531c2f93499e SHA1 294041e46ad9704fdef91fe4a0f2220373b3f5f4 SHA256 c2ace1f60a578d50f06265c4075fefc33b8d0de277ece0f25c6c9bbb268c4554
MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/glxquake-bin/glxquake-bin-0-r1.ebuild,v 1.4 2007/03/12 14:42:34 genone Exp $
inherit games
DESCRIPTION="a binary that works with every 3D-graphics-card that supports the glx X-extension"
HOMEPAGE="http://mfcn.ilo.de/glxquake/"
SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="-* amd64 x86"
RESTRICT="strip"
IUSE=""
RDEPEND="sys-libs/glibc
virtual/opengl
x86? (
x11-libs/libX11
x11-libs/libXext
x11-libs/libXxf86vm
x11-libs/libdrm
x11-libs/libXau
x11-libs/libXdmcp )
amd64? ( app-emulation/emul-linux-x86-xlibs )"
S=${WORKDIR}/glxquake
src_install() {
dogamesbin glquake || die "dogamesbin failed"
dodoc README
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "To play with it, create a subdirectory called id1"
elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory"
elog "You can eventually get pak0.pak emerging games-fps/quake1-demodata"
elog "The file pak0.pak will be on the ${GAMES_DATADIR}/quake1/demo/"
elog "You can now run glxquake by executing glquake"
}