ChangeLog

# ChangeLog for games-fps/enemy-territory-truecombat
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/ChangeLog,v 1.12 2007/11/07 00:55:04 wolf31o2 Exp $

07 Nov 2007; Chris Gianelloni
-enemy-territory-truecombat-0.49.ebuild,
enemy-territory-truecombat-0.49b.ebuild:
Stable on amd64/x86 and cleaning up older ebuilds.

21 Aug 2007; Chris Gianelloni
-enemy-territory-truecombat-0.48.ebuild,
-enemy-territory-truecombat-0.49-r1.ebuild:
Cleaning up older ebuilds.

21 Aug 2007; Chris Gianelloni
enemy-territory-truecombat-0.49b.ebuild:
Updated with an ebuild by Paul Bredbury to close bug
#175514 and bug #186113.

*enemy-territory-truecombat-0.49b (30 Jan 2007)

30 Jan 2007; Chris Gianelloni
+enemy-territory-truecombat-0.49b.ebuild:
Version bump to 0.49b. Ebuild by Brendan Shanks and
modified by me. Closing bug #159712.

*enemy-territory-truecombat-0.49-r1 (23 Oct 2006)

23 Oct 2006; Chris Gianelloni
+enemy-territory-truecombat-0.49-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.

03 Oct 2006; Chris Gianelloni
enemy-territory-truecombat-0.49.ebuild:
Move files to S for bug #150012.

*enemy-territory-truecombat-0.49 (03 Oct 2006)

03 Oct 2006; Chris Gianelloni
+enemy-territory-truecombat-0.49.ebuild:
Version bump and closing bug #149594.

*enemy-territory-truecombat-0.48 (19 May 2006)

19 May 2006; Chris Gianelloni
+enemy-territory-truecombat-0.48.ebuild,
-enemy-territory-truecombat-1.0_beta4.ebuild:
Changed version from 1.0_beta4 to 0.48 for bug #130424.

*enemy-territory-truecombat-1.0_beta4 (23 Jun 2005)

23 Jun 2005; Chris Gianelloni
-enemy-territory-truecombat-1.0_alpha2.ebuild,
+enemy-territory-truecombat-1.0_beta4.ebuild:
Version bumped and closing bug #82324.

03 Jan 2005;
enemy-territory-truecombat-1.0_alpha2.ebuild:
Fixing so the alpha2 update actually gets applied now...

*enemy-territory-truecombat-1.0_alpha2 (01 Jan 2005)

01 Jan 2005; Mike Frysinger
-enemy-territory-truecombat-1.0_alpha.ebuild,
+enemy-territory-truecombat-1.0_alpha2.ebuild:
Version bump #76250 by float.

*enemy-territory-truecombat-1.0_alpha (09 Dec 2004)

09 Dec 2004; Chris Gianelloni +metadata.xml,
+enemy-territory-truecombat-1.0_alpha.ebuild:
Initial import. Ebuild and supporting eclass added to bug #71189 by Greg
Loscombe . Closing bug #71082.

Manifest

DIST tce049b_all_os_fixed.zip 6795533 RMD160 f1332e7785a11c7961bbd1062d79d42425ca0867 SHA1 c579233e46a23ddc1dc8593290cad63e34da7844 SHA256 b7eec5ba59e969c39525272236095f1e4635c9301bae716a8a4a39bc65163c3d
DIST tcetest049.zip 472749193 RMD160 90f222a985dc6ff395680211d65ee535024866fb SHA1 89453e55904fb68e4d7e4cad963ccc9a78b4c062 SHA256 73d0fff098bfef196d6efc4bb2f0635ab8da2ebe19b5ead5801b1664d3b4b4d4
EBUILD enemy-territory-truecombat-0.49b.ebuild 906 RMD160 804331b445872974bcfbf2e973ec873e729c1547 SHA1 71c525fbd6f953f2ec03827ba8683cb4373c420b SHA256 7626f8371a72f274bde7ec5458046cde1874553e38f7bf76fdbf0ed3e8892746
MISC ChangeLog 2833 RMD160 ca2c70cadeb3ffaf1d2f7fa8c5576406d2763af7 SHA1 6aa6945a77d791e17ad1ddcaa5d4224b1ef95590 SHA256 1a27038f3503d7afa196a7e2155cb9d1f93af2467b66d119f5bbc762e8f31e8a
MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3

enemy-territory-truecombat-0.49b.ebuild

# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/enemy-territory-truecombat-0.49b.ebuild,v 1.3 2007/11/07 00:55:04 wolf31o2 Exp $

MY_PV=${PV/./}

MOD_DESC="a team-based realism modification"
MOD_NAME="True Combat"
MOD_ICON="tce_icon_pc.ico"
MOD_DIR="tcetest"
GAME="enemy-territory"

inherit games games-mods

HOMEPAGE="http://truecombat.com/"
SRC_URI="http://dragons-perch.net/tce/tcetest049.zip
http://freeserver.name/files/installer/linux/tcetest049.zip
http://mirror.rosvosektori.net/tcetest049.zip
http://dragons-perch.net/tce/tce${MY_PV}_all_os_fixed.zip"

LICENSE="as-is"

RDEPEND="games-fps/${GAME}
x86? ( =virtual/libstdc++-3.3 )
amd64? ( app-emulation/emul-linux-x86-compat )"

src_unpack() {
games-mods_src_unpack
mv *.{so,dat,pk3,dll} "${MOD_DIR}" || die
}

metadata.xml




games