ChangeLog

# ChangeLog for games-fps/doom3-eventhorizon
# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doom3-eventhorizon/ChangeLog,v 1.2 2008/02/15 00:35:59 wolf31o2 Exp $

15 Feb 2008; Chris Gianelloni
doom3-eventhorizon-1.2.ebuild:
Marking stable on amd64/x86 as there's no code differences, just ebuild
differences, and this has been in the tree for a long time with no bugs
filed.

*doom3-eventhorizon-1.2 (01 Nov 2006)

01 Nov 2006; Chris Gianelloni +metadata.xml,
+doom3-eventhorizon-1.2.ebuild:
Initial import. Original ebuild by Paul Bredbury and ported
to the games-mods eclass by me. Closing bug #129105.

Manifest

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

DIST event_horizon_1.2.zip 47410196 RMD160 aaee6887ac185bff9d1b1bf2a2d42ad6015a5eea SHA1 d044fb891b5ae7c11a06ab07cd2cb2e4d3053001 SHA256 8cbd6c35fa64f9038e9f243565af732304371f51272dbb6598eb0f9cc918e38d
EBUILD doom3-eventhorizon-1.2.ebuild 773 RMD160 5c1cabcc6651a3d086fc5d1d8bce90463799e97d SHA1 8ff69bd7fbcdfa2497719b4c31b0545d462afdb5 SHA256 d7a4107c0075c04a7a7d154274f9ed759aab217c5de5216fc1af3b232ff45072
MISC ChangeLog 753 RMD160 7f5e8b218995678ac24de25bc3486b1fb67870b5 SHA1 3179c248db8021596e6be80b9abf6e1d2f691fea SHA256 06f70c7697a29d521bd40a28e0ef537c1bd7c3fad44de2552bed99dce68cd384
MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
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Version: GnuPG v2.0.7 (GNU/Linux)

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doom3-eventhorizon-1.2.ebuild

# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doom3-eventhorizon/doom3-eventhorizon-1.2.ebuild,v 1.2 2008/02/15 00:35:59 wolf31o2 Exp $

MOD_DESC="single-player mission based on the Event Horizon film"
MOD_NAME="Event Horizon"
MOD_DIR="eventhorizon"

inherit games games-mods

HOMEPAGE="http://doom3.filefront.com/file/Event_Horizon;57651"
SRC_URI="mirror://filefront/Doom_III/Maps/Single_Player/event_horizon_${PV}.zip"

LICENSE="as-is"

RDEPEND="games-fps/doom3"

S=${WORKDIR}

src_unpack() {
games-mods_src_unpack
# Standardize directory name.
local dir=$(find . -maxdepth 1 -name "event_horizon*" -type d)
mv "${dir}" "${MOD_DIR}" || die "mv ${dir} failed"
}

metadata.xml




games