Portage is a package management system used by Gentoo Linux
# ChangeLog for dev-games/cel
# Copyright 2002-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/dev-games/cel/ChangeLog,v 1.24 2007/11/21 03:27:09 dirtyepic Exp $
21 Nov 2007; Ryan Hill
cel-1.2.ebuild:
Allow building with ftjam for bug #188194
13 Nov 2007; Chris Gianelloni
Changing ~amd64 to -amd64 due to bug #187093.
30 Oct 2007; nixnut
removed ~ppc/ppc keywords from all versions
28 Oct 2007; nixnut
removed ~ppc wrt bug 168874
*cel-1.2 (22 Oct 2007)
22 Oct 2007; Michael Sterrett
version bump (bug #195270)
06 Sep 2007; Christian Faulhammer
stable x86, bug 187093
*cel-1.0.1 (02 Mar 2007)
02 Mar 2007;
+cel-1.0.1.ebuild:
Version bump to 1.0.1
16 Feb 2007;
cel-1.0.ebuild:
Fixing compilation for amd64
*cel-1.0 (03 Feb 2007)
03 Feb 2007;
Version bump to 1.0
05 Jan 2007; Diego Pettenò
cel-0.99_pre20050823.ebuild:
Remove debug.eclass usage.
*cel-0.99_pre20050823 (31 Aug 2005)
31 Aug 2005; Philip Walls
+cel-0.99_pre20050823.ebuild:
Bump prerelease version for planeshift
24 May 2005; David Holm
Readded to ~ppc. Please don't remove it without filing a proper bug report.
22 May 2005; Philip Walls
Got rid of global variable that was using output of a command
*cel-0.99_pre20050518 (21 May 2005)
21 May 2005; Philip Walls
Bumped to CVS snapshot for Planeshift
*cel-0.98.2 (25 Dec 2004)
25 Dec 2004; Mike Frysinger
-files/cel-20030413-install.patch, +cel-0.98.2.ebuild,
-cel-20030413-r2.ebuild, -cel-20040604.ebuild:
Version bump.
29 Jun 2004; Aron Griffis
sync IUSE (+python)
*cel-20040604 (05 Jun 2004)
05 Jun 2004; Thomas Raschbacher
new snapshot version
26 Mar 2004; Michael Sterrett
>=sys-apps/sed-4; IUSE
27 Oct 2003; David Holm
Added to ~ppc.
*cel-20030413-r2 (10 Jul 2003)
10 Jul 2003; Mike Frysinger
Bumped to fix all known problems with cel. Many thanks to people on
#20383, especially Matze Braun
*cel-20030413-r1 (02 Jul 2003)
02 Jul 2003;
Added a new revision of the cel ebuild to fix numerous problems, the
includes will now install in the proper place, sed 4 no longer required,
environment var CEL added, and several ebuild tooling errors corrected.
*cel-20030413 (13 Apr 2003)
10 Jun 2003;
DEPEND on sed >= 4
13 Apr 2003; Philip Walls
Cel snapshot that works with Planeshift
19 May 2003; Thomas Raschbacher
installing cel.cex to /opt/crystal/bin now so cs-config can find it
*cel-0.96_p001 (02 Apr 2003)
02 Apr 2003; Philip Walls
Initial import.
AUX cel-1.0-amd64.patch 1199 RMD160 925a1e280e8e1fcbb8219347407bdeb4734f74bd SHA1 77e28b8222c136bf0eaf20b1c4ffb6f26a427381 SHA256 970adfd49674a4f69443e8e93ad1f394c077e42082df0e7a1ac01bf5b35858c1
AUX cel-1.0.1-amd64.patch 1199 RMD160 925a1e280e8e1fcbb8219347407bdeb4734f74bd SHA1 77e28b8222c136bf0eaf20b1c4ffb6f26a427381 SHA256 970adfd49674a4f69443e8e93ad1f394c077e42082df0e7a1ac01bf5b35858c1
DIST cel-src-1.0.1.tar.bz2 4676833 RMD160 a29605249aa9c7a63b1dbbac1ee89ef0ee6009fc SHA1 fa7842a9fd560bf584607ad6675a4b86dcd9795b SHA256 8b936b0cd008a049c7fc0ccc3835e38328f11a1c1c00ac9c7b402988c4178dce
DIST cel-src-1.2.tar.bz2 5304594 RMD160 409425b15fd308565fca25ab2ba3d3f8a64b30fe SHA1 b4539b8f315ee112edc7e56089fcd41b7946273b SHA256 00215779585632db4cc54cb29414d81c4832d99d1fc424e5a487f7a5407a6d6a
EBUILD cel-1.0.1.ebuild 1220 RMD160 1ac14fe9721951075804f289bbf5fecf2af0b555 SHA1 db752bd25cfb3669ce68ec1df86fb36d69c828c8 SHA256 721b7d7093be1c05e7a96f57cb6744236161534a9f56ebe958208c054d95856c
EBUILD cel-1.2.ebuild 1138 RMD160 868c735cea78a5c1f4ddab85b3abf438edddea57 SHA1 e14c32f0034e81755fe77aba0b03ec754bc7e335 SHA256 8c60165ceede5cfcfd17a2766ca53c905de50e37e7b8e9d71fd1ae95b17c1098
MISC ChangeLog 3648 RMD160 3ad1eb419d4e8529fce34a4c6ce2c89547e55a94 SHA1 bd6d94d10a08ca383f3e2c76081debad0bf14348 SHA256 9fe1ffb0e758a80981beae52f0256ff34047d9e5846f7892fa6bbffbff7193a0
MISC metadata.xml 398 RMD160 cd0484cb1d750c5b14eb94eed464a256795e79be SHA1 6b126437f9755f6523cc7296dad81d0cf012bc08 SHA256 703236cc1e34c051c20b9405c9a5ede349a4f6b609ef0b1261bfed49a2122485
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/dev-games/cel/cel-1.0.1.ebuild,v 1.5 2007/11/21 03:27:09 dirtyepic Exp $
inherit eutils
MY_P=${PN}-src-${PV}
DESCRIPTION="A game entity layer based on Crystal Space"
HOMEPAGE="http://cel.sourceforge.net/"
SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.bz2"
LICENSE="LGPL-2"
SLOT="0"
KEYWORDS="-amd64 x86"
IUSE="python"
RDEPEND=">=dev-games/crystalspace-1.0
dev-games/hawknl"
DEPEND="${RDEPEND}
|| ( dev-util/jam dev-util/ftjam )"
S=${WORKDIR}/${MY_P}
src_unpack() {
unpack ${A}
cd "${S}"
epatch "${FILESDIR}/${P}"-amd64.patch
}
src_compile() {
econf \
--disable-separate-debug-info \
--disable-cstest \
$(use_with python) \
|| die
jam -q || die "jam failed"
}
src_install() {
jam -q -s DESTDIR="${D}" install || die "jam install failed"
# Fill cache directory for the examples
cp "${D}"/usr/share/${PN}/data/{basic_,}world
cslight -video=null "${D}"/usr/share/${PN}/data
cp "${D}"/usr/share/${PN}/data/{walktut_,}world
cslight -video=null "${D}"/usr/share/${PN}/data
rm "${D}"/usr/share/${PN}/data/world
dodoc docs/history*.txt docs/todo.txt
}
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/dev-games/cel/cel-1.2.ebuild,v 1.3 2007/11/21 03:27:09 dirtyepic Exp $
inherit eutils
MY_P=${PN}-src-${PV}
DESCRIPTION="A game entity layer based on Crystal Space"
HOMEPAGE="http://cel.sourceforge.net/"
SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.bz2"
LICENSE="LGPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="python"
RDEPEND=">=dev-games/crystalspace-1.1
dev-games/hawknl"
DEPEND="${RDEPEND}
|| ( dev-util/jam dev-util/ftjam )"
S=${WORKDIR}/${MY_P}
src_compile() {
econf \
--disable-separate-debug-info \
--disable-cstest \
$(use_with python) \
|| die
jam -q || die "jam failed"
}
src_install() {
jam -q -s DESTDIR="${D}" install || die "jam install failed"
# Fill cache directory for the examples
cp "${D}"/usr/share/${PN}/data/{basic_,}world
cslight -video=null "${D}"/usr/share/${PN}/data
cp "${D}"/usr/share/${PN}/data/{walktut_,}world
cslight -video=null "${D}"/usr/share/${PN}/data
rm "${D}"/usr/share/${PN}/data/world
dodoc docs/history*.txt docs/todo.txt
}
Crystal Entity Layer is a layer that sits on top of Crystal
Space 3D Engine. It provides the notion of entities and
property classes. As such it will make it easier to make
games using Crystal Space.